Hi Chris Yeah I tried FSAA 1 and it still happens, only slightly less so. Guess it must be the age of the card. I can work fine on FSAA 0 so I'll have to transfer to a more beefy machine to render it.
Its strange that it only affects a portion of the gem window, why might that be? thanks again > 4x AA is a lot to ask of a Geforce4 card. Often a glitch like you > describe > is a hardware problem triggered by heat. Try 2x AA. > > On Fri, Jul 25, 2008 at 5:39 AM, <[EMAIL PROTECTED]> wrote: > >> hi >> >> I thought i would give GEM a go last night and it seems really >> cool...probably an understatement! :) >> >> One thing, i set the antialiasing on with [FSAA 4( and it works, except >> that the top left quarter of the gemwin is all glitchy - literally like >> a >> square portion of garbled looking mess with polgons missing. The rest >> is >> absolutely fine. >> >> Do i need to adjust settings somewhere, or is my gfx card not up to it? >> I've never had problems with it before. >> >> This is on a Pbook g4 1ghz, GeForce4 MX mb, os x 10.4.11 >> >> many thanks >> >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
