Hi Ignacio, this should be as simple as running PD at a very low rendering sampling rate and recording to a file inside PD. Then take the resulting soundfile and convert it to the desired target sampling rate in a sound editor (or with sndfile-resample, etc etc...). Make sure your rendering sampling rate is an even division of the target sampling rate to avoid interpolation noise.
Or am I wrong, and this would cause a lot of aliasing problems? best! D. Ignacio Viano wrote: > Hello. I need to do some heavy audio generation and processing but my > computer is not powerful enough to do it in real-time. In fact, I just > want to record it; I don't need it to be processed in real-time. So, is > there any way of doing this in PD? Is there any way of using Pure Data > in a non real-time mode and capture its output to a soundfile? Thanks in > advance. -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 134: "Remove a restriction" _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
