hello im trying to use the wiimote_navigation_example patch but since im on 
macosx, im trying to use osculator instead of the wiimote object for linux.
I can receive my wiimote data in pd with osculator without any problems.
But it seems the second outlet of the wiimote object outputs the acceleraion 
data in a diferent scale than osculator. The acceleration x y z varialbes that 
i get from osculator goes from 0 to 0.9  and when i use them in the patch 
instead of the wiimote object everything begins to spin very fast and never 
stops....


any idea how to fix this??

thanks

p.


      

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