David F. Place wrote: > Hi, > > I am trying to understand oversampling to eliminate foldover from my > patches. In the help file for block~ we read: > > The block~ and switch~ objects set the block size, overlap, and > up/down-sampling ratio for the window. (The overlap and > resampling ratio are relative to the super-patch.) > > This is confusing to me. If the overlap and resampling ratio are > relative to the super-patch, then shouldn't block~ set the block size, > overlap, and up/down-sampling ratio for the window and all its sub > windows? (sub-patches and abstractions) Is that how it works, in fact?
yes, all subpatches share the same signal-properties with regard to the super-patch (unless further overriden of course). > If not, do you have to include all of the audio rate objects at the same > level in a patch without using sub-patches or abstractions? no mfgasdr IOhannes _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
