On Nov 7, 2008, at 11:08 PM, Hans-Christoph Steiner wrote:
On Nov 7, 2008, at 3:05 PM, Frank Barknecht wrote:Hallo, Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:Actually, please remove that if you did check it in. That change to nqpoly4 is not backwards compatible and will likely cause patch breakage. Make a new objectclass if you want to add that feature.You're right, it will lead to double loadbangs. I didn't think of thisand will undo it. Thanks for that report.About the loadbang support, AFAIK, the loadbang technique in polypolywill not work for abstractions that are used with the patches that are instantiated using polypoly. This initbang technique means all levels get proper loadbangs.All levels get proper loadbangs with the [loadbang(->[s pd-x] techniquealready, there's no need for initbang in that case at all.
Also, I forgot to mention, I added a tiny bit of code to my own hacked nqpoly6 which draws the instances all in a column instead of on top of each other. That makes it easier to find instances when debugging. If you want to add it to polypoly, here's my code:
nqpoly6.pd
Description: Binary data
nqpwrap6.pd
Description: Binary data
.hc
Ciao-- Frank_______________________________________________ [email protected] mailing listUNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list---------------------------------------------------------------------- ------"Free software means you control what your computer does. Non-free software means someone else controls that, and to some extent controls you." - Richard M. Stallman
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Using ReBirth is like trying to play an 808 with a long stick. - David Zicarelli
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