I already asked, and GSoC doesn't cover documentation, or else I would 
have pitched the Pd FLOSS Manual in there as well. But go for it with 
the GLSL/framebuffer coding stuff!

d.

chris clepper wrote:
> My own suggestion for a GEM project would be to create a tutorial and 
> accompanying manual that covers the basic operation.  The other idea 
> involves making the more advanced features like GLSL and framebuffer 
> rendering easier to use.  These are mainly documentation projects, but 
> also have some Pd, and possible C++ coding as well. 
> 
> On Fri, Mar 6, 2009 at 11:43 AM, Derek Holzer <[email protected] 
> <mailto:[email protected]>> wrote:
> 
>     That's great, let's see what happens ;-)
> 
>     d.
> 
>     chris clepper wrote:
> 
>         I added my name to the VeeJay project to advise on how the low
>         level stuff affects performance and stability.  I don't know if
>         a project can have more than one mentor though.
> 
>         On Fri, Mar 6, 2009 at 6:31 AM, Derek Holzer <[email protected]
>         <mailto:[email protected]> <mailto:[email protected]
>         <mailto:[email protected]>>> wrote:
> 
>            Since I'm completely uninterested in touching anything C,
>         C++, TclTk or
>            otherwise related, I submitted two Pd patching projects which
>         should be
>            general enough to attract students, yet quite intensive to
>         work on.
>            Feedback welcome.
> 
>            http://puredata.info/dev/summer-of-code/Undead
>            http://puredata.info/dev/summer-of-code/GEMVeeJay
> 
>            Anyone want to take up 2007's PluggoPd idea?
> 
>            best,
>            D.
> 
>            --
>            derek holzer ::: http://www.umatic.nl :::
>            http://blog.myspace.com/macumbista
>            ---Oblique Strategy # 194:
>            "Steal a solution."
> 
>            _______________________________________________
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> 
> 
>     -- 
>     derek holzer ::: http://www.umatic.nl :::
>     http://blog.myspace.com/macumbista
>     ---Oblique Strategy # 83:
>     "How would someone else do it?"
> 
> 

-- 
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 64:
"Don't stress one thing more than another"

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