I think that this is a known bug that was fixed in Pd-vanilla 0.42. A backport might be a possibility. Try 0.42 and see if it fixes your problem.

.hc

On Mar 28, 2009, at 12:59 PM, Ivica Ico Bukvic wrote:

Hi all,

This pertains to pd-extended 0.40.3. It appears that when a patch has a very busy GUI (as is the case with wiimote help file), after a while the GUI stops being responsive. The objects can be still moved and even atoms can be written into, but when one presses "return" to update atom value or when an atom or a slider needs to change due to automated update (e.g. via metro) nothing happens until pd is restarted. The sound engine and control mechanisms running through these still work and are responsive, it is just that gui remains totally frozen. Not sure if this only pertains to the wiimote object or other busy patches as well.

Any ideas?

Ico
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