I saw this blog post on Create Digital Motion: http://createdigitalmotion.com/2009/03/31/liquidify-video-live-optical-flow-glsl-datamosh-technique/
Here's the Cycling74 message board post with the required files: http://www.cycling74.com/forums/index.php?t=msg&th=38844&start=0&rid=2688&S=3c1715ca7dd8fbb362e97106b668a3da There are links to a download of the Jitter patches along with some GLSL shaders. You could possibly use the shaders with a Gem patch to do the same thing, assuming that the Jitter patch is just a wrapper for the shaders. I can't open the patches to figure them out, so you'd have to find a resident shader expert to help reverse engineer them. ~Kyle On Thu, Apr 2, 2009 at 3:10 AM, t'es in t'es bat <[email protected]>wrote: > Hello "tout le monde" > i work on data moshing and bending old machines to make "textures" for a > movie. > I find this example with max/msp on vimeo: > http://vimeo.com/3950332 > is there a way to make same with pd... > I work on mac osX and/or ubuntu and i wonder if it 's possible...? > > thanks > > -- > TNTB > t'es in t'es bat > 7 place Favier > 13210 St Remy de Provence > T/: 04 90 26 95 09 > P/: 06 86 86 12 19 > +++++++++++++++++++++ > http://www.tntb.net > =============== > ++++++++++++++++++++++++++++++++++++ > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > -- ----- ------------ ---- ----- ---- -------- - ------ http://perhapsidid.wordpress.com http://myspace.com/kyleklipowicz
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