Cool thanks,  i modified your patch for using with gem and without dps objects

check attached
bye

--- On Sun, 4/5/09, Martin Schied <[email protected]> wrote:

> From: Martin Schied <[email protected]>
> Subject: Re: [PD] interpolation of arrays
> To: "punchik punchik" <[email protected]>
> Cc: [email protected]
> Date: Sunday, April 5, 2009, 9:21 AM
> Martin Schied schrieb:
> > hi!
> > 
> > punchik punchik schrieb:
> >> Hello,  which is the best way for
> interpolating all the elements in a big array at the same
> time?
> >> im using each number of a big  array to
> control the color of  each geo in a iterated structure,
> so its not posible to use the smooth abstraction.
> >> Any idea?
> >>   
> > probably not the "best" way but much faster than
> [until], needs to have audio on.
> > 
> oops that was a quick one before bed...
> 
> attached a cleaned up and slightly adjusted version and a
> version using pixeltango/smooth. feel free to use, modify
> and redistribute.
> 
> Martin
>


      

Attachment: table_blend_smooth_yo.pd
Description: Binary data

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