Run two instances of Pd on same machine. That's the usual way of getting around the problem on any machine, regardless of the number of cores. I wouldn't know how to assign each process to a different core, but this should fix your clicking problem anyways.

To do that on OSX, you'll need to start Pd from Terminal. Run the GEM one with the -noaudio flag. Use OSC or netsend to communicate between instances of Pd.

best!
D.

potax flan wrote:
Hi all,

in a patch i'm writing which uses audio objects and simple GEM processes, i get audio clicks whenever GEM is rendering stuff. Since i'm doing this on a fairly new dual-core mac, i was wondering, is there a way to separate processes or even patches (gem/audio) so that each core takes care of different tasks? sorry if this is too dumb but it'd e truly great to take advantage of that kind of thing instead of having to use 2 machines
best,
p

--
::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista :::
---Oblique Strategy # 186:
"Work at a different speed"

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