Run two instances of Pd on same machine. That's the usual way of getting
around the problem on any machine, regardless of the number of cores. I
wouldn't know how to assign each process to a different core, but this
should fix your clicking problem anyways.
To do that on OSX, you'll need to start Pd from Terminal. Run the GEM
one with the -noaudio flag. Use OSC or netsend to communicate between
instances of Pd.
best!
D.
potax flan wrote:
Hi all,
in a patch i'm writing which uses audio objects and simple GEM
processes, i get audio clicks whenever GEM is rendering stuff.
Since i'm doing this on a fairly new dual-core mac, i was wondering, is
there a way to separate processes or even patches (gem/audio) so that
each core takes care of different tasks?
sorry if this is too dumb but it'd e truly great to take advantage of
that kind of thing instead of having to use 2 machines
best,
p
--
::: derek holzer ::: http://blog.myspace.com/macumbista :::
http://www.vimeo.com/macumbista :::
---Oblique Strategy # 186:
"Work at a different speed"
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