Sebastian Saa a écrit :
Hi Cyrille gemhead -1 works perfect but i got a question , which is
the equivalent of gemhead -1 in pure opengl? i would like to apply the
same trick in other programs i made with opengl and other programming
languages . thanks.
i think you can use glCleanMatrix, (maybe not the exact syntax) to clear the
curent transform.
it should wrok the same.
Cyrille
S.
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*De:* cyrille henry <[email protected]>
*Para:* Sebastian Saa <[email protected]>
*CC:* [email protected]
*Enviado:* viernes, 1 de mayo, 2009 12:03:32
*Asunto:* Re: [PD] space background in Gem
Sebastian Saa a écrit :
> Hello, i need to make a solar system in Gem , Do anybody have an idea
of how can i make the space background in Gem?
> ive tried using a quad primitive and apply a space texture and put it
as background, the problem is then i move the camera position it doenst
look realistic. I need that the texture always appears at the same
position even if i move the camera position . Any idea?
render your square with a negative gemhead.
[gemhead -1] will be rendered after all other gemhead, but it will also
be rendered in the same place, whatever the camera position.
Cyrille
>
>
> thanks
>
> S.
>
>
>
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