Nice effects, are the sounds affecting the visuals at all? I am guessing you are triggering things with that white bit you are moving around.

.hc

On May 15, 2009, at 4:00 AM, philippe boisnard wrote:

Hello
        
For those interested: my latest research in pure visual data.

http://databaz.org/xtrm-art/?p=202

Here: a combination of a shading (from framebuffer) + deformation through the vertex (call file via GLSL glsl_verxtex and end with glsl_fragment to process floats glsl_program). Everything is handled in real time from a motion-tracking that both variables gives vertex + triggers two types of sound (64 grid areas in the image): 64 osc~ + sounds of a grid of sample .

best regards

p
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