Well, I think that the only solution is to use a image (a ".jpg" for example) instead of the texture which is in the ".mtl"
So you have to do [gemhead] | [pix_image] | [pix_flip] | [pix_texture] | | [texture 2( | | [model] It was not working on MacOsX until now... And now it works fine (Thank you very much Johannes...) tw Le 11/09/09 15:43, « Pagano, Patrick » <p...@digitalworlds.ufl.edu> a écrit : > Bueller? > > > > -----Original Message----- > From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of > Pagano, Patrick > Sent: Thursday, September 10, 2009 2:09 PM > To: IOhannes m zmölnig > Cc: pd-list@iem.at > Subject: Re: [PD] gem 0.92.0 > > What modelers work with this version of GEM? I cannot get a mapped texture to > show up with an .obj export from 3DS Max OR Sketchup Pro 7. Both show up fine > with other viewers like Open Scene Graph though. Is there a proper procedure > for getting .objs with textures to show up properly in GEM? > > pp > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list