Friends thanks a lot, really, percolate is an excellente extension for
pd...now... someboby have the source? i wanna compile to gnu/linux...for the
folk... i use osx and ubuntu... in ubuntu pd fly... brothers... thanks again


JOsé-Chile

2009/9/27 Kyle Klipowicz <[email protected]>

> Except the help files aren't very helpful for me. I can barely get sound
> out of many of the objects. There isn't a very detailed account of what
> range the inputs receive, or how to trigger sound events...
>
> ~Kyle
>
>
> On Sat, Sep 26, 2009 at 12:48 PM, mark edward grimm <[email protected]>wrote:
>
>> > Or including it in Pd-extended!?!
>>
>> yeah that would be ideal!
>>
>> > BTW Mark, have you thought about dropping the Percolate
>> > developers a note to ask them to update their links?
>>
>> ha... no
>>
>> :)
>>
>> m
>>
>>
>>
>>
>>
>> --- On Sat, 9/26/09, Kyle Klipowicz <[email protected]> wrote:
>>
>> > From: Kyle Klipowicz <[email protected]>
>> > Subject: Re: [PD] Percolate
>> > To: "rene beekman" <[email protected]>, "Hans-Christoph Steiner" <
>> [email protected]>
>> > Cc: [email protected]
>> > Date: Saturday, September 26, 2009, 12:21 PM
>> > Or including it in Pd-extended!?!
>> >
>> > ~Kyle
>> >
>> > On Sat, Sep 26, 2009 at 11:08 AM,
>> > rene beekman <[email protected]>
>> > wrote:
>> >
>> > I stand corrected :)
>> >
>> > Mark, thanks! This is great!
>> >
>> >
>> >
>> > Now, if someone could also point me to a Windoze version of
>> > Percolate for Pd, I'd be totally happy :)
>> >
>> >
>> >
>> > Rene
>> >
>> >
>> >
>> > BTW Mark, have you thought about dropping the Percolate
>> > developers a note to ask them to update their links?
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > On Sep 26, 2009, at 18:12, [email protected]
>> > wrote:
>> >
>> >
>> >
>> >
>> > Date: Sat, 26 Sep 2009 05:29:53 -0700 (PDT)
>> >
>> > From: mark edward grimm <[email protected]>
>> >
>> > Subject: Re: [PD] Percolate
>> >
>> > To: [email protected]
>> >
>> > Message-ID: <[email protected]>
>> >
>> > Content-Type: text/plain; charset=iso-8859-1
>> >
>> >
>> >
>> >
>> > So it seems that right now you have two options; find a
>> > way
>> >
>> > to do your project without the Percolate objects, or move
>> > to
>> >
>> > Max/MSP ...
>> >
>> >
>> >
>> >
>> > um... thats not true. i compiled the source a while ago.
>> > heres a binary. works on 10.5 and 10.6 if on osx:
>> >
>> >
>> >
>> >
>> http://megrimm.net/software/PeRColate-OSX-Intel-10.5/PeRColate-OSX-Intel-10.5.zip
>> >
>> >
>> >
>> > i have the sources + xcode project somewhere I think... i
>> > would have to look around...
>> >
>> >
>> >
>> > mark
>> >
>> >
>> >
>> >
>> >
>> >
>> > _______________________________________________
>> >
>> > [email protected]
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>> >
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>> >
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>> >
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>
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>
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