Friends thanks a lot, really, percolate is an excellente extension for pd...now... someboby have the source? i wanna compile to gnu/linux...for the folk... i use osx and ubuntu... in ubuntu pd fly... brothers... thanks again
JOsé-Chile 2009/9/27 Kyle Klipowicz <[email protected]> > Except the help files aren't very helpful for me. I can barely get sound > out of many of the objects. There isn't a very detailed account of what > range the inputs receive, or how to trigger sound events... > > ~Kyle > > > On Sat, Sep 26, 2009 at 12:48 PM, mark edward grimm <[email protected]>wrote: > >> > Or including it in Pd-extended!?! >> >> yeah that would be ideal! >> >> > BTW Mark, have you thought about dropping the Percolate >> > developers a note to ask them to update their links? >> >> ha... no >> >> :) >> >> m >> >> >> >> >> >> --- On Sat, 9/26/09, Kyle Klipowicz <[email protected]> wrote: >> >> > From: Kyle Klipowicz <[email protected]> >> > Subject: Re: [PD] Percolate >> > To: "rene beekman" <[email protected]>, "Hans-Christoph Steiner" < >> [email protected]> >> > Cc: [email protected] >> > Date: Saturday, September 26, 2009, 12:21 PM >> > Or including it in Pd-extended!?! >> > >> > ~Kyle >> > >> > On Sat, Sep 26, 2009 at 11:08 AM, >> > rene beekman <[email protected]> >> > wrote: >> > >> > I stand corrected :) >> > >> > Mark, thanks! This is great! >> > >> > >> > >> > Now, if someone could also point me to a Windoze version of >> > Percolate for Pd, I'd be totally happy :) >> > >> > >> > >> > Rene >> > >> > >> > >> > BTW Mark, have you thought about dropping the Percolate >> > developers a note to ask them to update their links? >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > On Sep 26, 2009, at 18:12, [email protected] >> > wrote: >> > >> > >> > >> > >> > Date: Sat, 26 Sep 2009 05:29:53 -0700 (PDT) >> > >> > From: mark edward grimm <[email protected]> >> > >> > Subject: Re: [PD] Percolate >> > >> > To: [email protected] >> > >> > Message-ID: <[email protected]> >> > >> > Content-Type: text/plain; charset=iso-8859-1 >> > >> > >> > >> > >> > So it seems that right now you have two options; find a >> > way >> > >> > to do your project without the Percolate objects, or move >> > to >> > >> > Max/MSP ... >> > >> > >> > >> > >> > um... thats not true. i compiled the source a while ago. >> > heres a binary. works on 10.5 and 10.6 if on osx: >> > >> > >> > >> > >> http://megrimm.net/software/PeRColate-OSX-Intel-10.5/PeRColate-OSX-Intel-10.5.zip >> > >> > >> > >> > i have the sources + xcode project somewhere I think... i >> > would have to look around... >> > >> > >> > >> > mark >> > >> > >> > >> > >> > >> > >> > _______________________________________________ >> > >> > [email protected] >> > mailing list >> > >> > UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > >> > >> > >> > >> > -- >> > ----- >> > ------------ >> > ---- ----- >> > ---- -------- - ------ >> > http://plenum.tumblr.com >> > http://myspace.com/plenummusic >> > >> > >> > >> > -----Inline Attachment Follows----- >> > >> > _______________________________________________ >> > [email protected] >> > mailing list >> > UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > >> > > > > -- > ----- > ------------ > ---- ----- > ---- -------- - ------ > http://plenum.tumblr.com > http://myspace.com/plenummusic > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > -- http://www.chilemigra.cl http://arselectronicachile.blogspot.com http://www.myspace.com/santorcuato
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