Im on a mac so everything is hidden inside the app package, which is a folder really. I go to application> right click/ ctrl click on the file and select "show content" then put the binary in contents/resources/extra

If you on linux it should be work the same (being Unix and all) but not sure about windows i am afraid

Does anyone have any suggestions to get binfile.pd working on windows / linux??




marius.

On 13 Oct 2009 02:21, Jerome Covington <[email protected]> wrote:
I can't seem to find this directory.

~/pd/contents/resources/extra


Should I create that directory structure myself? And if so where does it go?


On Mon, Oct 12, 2009 at 3:54 PM, alan brooker [email protected]> wrote:

darn! I think it may have something to do with the binfile.pd which is

an external from Mr.Peaches-for some reason the binary doesn't get

found by PD- I attach a copy for OSX- if you add it to

~/pd/contents/resources/extra (don't put in in the the mrpeach folder

because cant find it). I m not too sure where binaries are for other

os



Basically If the binfile gets working it is a good way to make sound

based on computer data, as opposed to just playing the raw file of a

jpeg -thank for looking :)




On 10/12/09, Jerome Covington [email protected]> wrote:

> Hey, I can get the visualization to work, but not the "audioization".

>

> On Sun, Oct 11, 2009 at 4:53 PM, The Space Between the Words
> [email protected]> wrote:

>

>> Thanks, Alan!

>>

>> I will take a look at your binary conversion patch first chance I get.

>>

>> Regards,

>> Jerome

>>

>>

>> On Oct 11, 2009, at 7:40 PM, alan brooker [email protected]>

>> wrote:

>>

>> it's better if you can recognise the stock price in the music,

>>> because if you can't, you could have taken that data from anywhere

>>> else and it wouldn't matter, so why would you call it stockmarket

>>> music then?...

>>>

>>> I agree fully- the point in which the output is true to it's source

>>> and making something sound good is tricky and down to skill-

>>>

>>> I worked on a simple patch that created audio from binary data from

>>> loaded files and I am trying to make good sounds from the patch in

>>> different ways continually- half the fun though!(a work in progress!

>>> contains osx app and pd patch for other os- uses Mr.Peaches binfile):

>>>

>>> http://databodega.googlecode.com/files/bin_data_application.macosx%20.zip

>>>

>>>

>>>

>>>

>>> On 10/11/09, Jerome Covington [email protected]> wrote:

>>>

>>>> Excellent, Mathieu.

>>>> I have a lifetime of experience in music to inform the aesthetics well.

>>>>

>>>> Now I just need more on the "how", and to that extent I am very

>>>> interested

>>>> in process within this community.

>>>>

>>>> --

>>>> Regards,

>>>> Jerome Covington

>>>> . . . . : . . . . :

>>>> "define audio development"

>>>>

>>>> On Sun, Oct 11, 2009 at 3:05 PM, Mathieu Bouchard [email protected]

>>>> >wrote:

>>>>

>>>> On Sun, 11 Oct 2009, Jerome Covington wrote:

>>>>>

>>>>> Is anyone interested in sharing their process for turning real-time,

>>>>>

>>>>>> non-audio data feeds, into music? See a great example of one possible

>>>>>> direction, here.

>>>>>>

>>>>>>

>>>>> Coïncidentally, I wrote some thoughts about it in the Pd chatroom a few

>>>>> hours before your email, because of a similar topic there:

>>>>>

>>>>> «

>>>>>

>>>>> musical meaningfulness comes from meaningfulness of the data

>>>>> beforehand...

>>>>> basically, if you put garbage in, you get garbage out.

>>>>>

>>>>> the exception to that is that a programme is a kind of data in itself,

>>>>> so

>>>>> the programme can be considered a kind of meaningful input... and if

>>>>> the

>>>>> programme imposes itself as the source of the meaning and successfully

>>>>> downplays the incoming garbage, it can make the output meaningful;

>>>>>

>>>>> but unless one is very skilled at understanding the information theory

>>>>> standpoint of music, using random values gives you just more

>>>>> meaningless

>>>>> music like what you are talking about... sort of like picking a random

>>>>> book

>>>>> from the library of babel.

>>>>>

>>>>> »

>>>>>

>>>>> http://vimeo.com/5415629

>>>>>

>>>>>>

>>>>>>

>>>>> now this is what I add to my above thoughts, this time in relationship

>>>>> to

>>>>> the video: without necessarily explicitly thinking about information

>>>>> theory,

>>>>> one can get to interesting results intuitively... one essentially has

>>>>> to

>>>>> focus on getting beautiful results for likely inputs instead of being

>>>>> content with whatever fits with the description of a certain art

>>>>> concept.

>>>>> Any former stock-market music I had listened to sounded like crap. What

>>>>> Patrick did was to make his programme insert so much beauty and

>>>>> coherence

>>>>> in

>>>>> the market's noise, that it made it sound meaningful... actually, it's

>>>>> more

>>>>> like this: the programme can only output music that sounds reasonably

>>>>> good

>>>>> no matter the input, and the meaningless input selects one of the

>>>>> possible

>>>>> nice-sounding outputs. Overall, the music is more shaped by Patrick's

>>>>> æsthetic decisions than by the stock market, and it's perfect like

>>>>> that.

>>>>>

>>>>> so, Jérôme, I would mostly just suggest that you make patches so that

>>>>> the

>>>>> results sound fairly good no matter the input you give them, and

>>>>> optionally,

>>>>> if you can make the input also recognisable in the output, it's a bonus

>>>>> feature that can feel very rewarding, but it depends on the context...

>>>>> for

>>>>> feeding stockmarket data it may not matter as much, but for live

>>>>> interactive

>>>>> data from performers or visitors, they have to recognise their own

>>>>> impact

>>>>> on

>>>>> the music, else the point is going to be lost on them, really. but even

>>>>> for

>>>>> stockmarket data, it's better if you can recognise the stock price in

>>>>> the

>>>>> music, because if you can't, you could have taken that data from

>>>>> anywhere

>>>>> else and it wouldn't matter, so why would you call it stockmarket music

>>>>> then?...

>>>>>

>>>>> so maybe you wanted people to explain their actual processes, but I

>>>>> hope

>>>>> that you will also enjoy this reflexion on the question of what might

>>>>> make

>>>>> processes be good or not.

>>>>>

>>>>> _ _ __ ___ _____ ________ _____________ _____________________ ...

>>>>> | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801

>>>>>

>>>>

>>>>

>

>

> --

> Regards,

> Jerome Covington

> . . . . : . . . . :

> "define audio development"

>






--
Regards,
Jerome Covington
. . . . : . . . . :
"define audio development"



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