Im on a mac so everything is hidden inside the app package, which is a
folder really.
I go to application> right click/ ctrl click on the file and select "show
content" then put the binary in contents/resources/extra
If you on linux it should be work the same (being Unix and all) but not
sure about windows i am afraid
Does anyone have any suggestions to get binfile.pd working on windows /
linux??
marius.
On 13 Oct 2009 02:21, Jerome Covington <[email protected]>
wrote:
I can't seem to find this directory.
~/pd/contents/resources/extra
Should I create that directory structure myself? And if so where does it
go?
On Mon, Oct 12, 2009 at 3:54 PM, alan brooker [email protected]>
wrote:
darn! I think it may have something to do with the binfile.pd which is
an external from Mr.Peaches-for some reason the binary doesn't get
found by PD- I attach a copy for OSX- if you add it to
~/pd/contents/resources/extra (don't put in in the the mrpeach folder
because cant find it). I m not too sure where binaries are for other
os
Basically If the binfile gets working it is a good way to make sound
based on computer data, as opposed to just playing the raw file of a
jpeg -thank for looking :)
On 10/12/09, Jerome Covington [email protected]> wrote:
> Hey, I can get the visualization to work, but not the "audioization".
>
> On Sun, Oct 11, 2009 at 4:53 PM, The Space Between the Words
> [email protected]> wrote:
>
>> Thanks, Alan!
>>
>> I will take a look at your binary conversion patch first chance I get.
>>
>> Regards,
>> Jerome
>>
>>
>> On Oct 11, 2009, at 7:40 PM, alan brooker [email protected]>
>> wrote:
>>
>> it's better if you can recognise the stock price in the music,
>>> because if you can't, you could have taken that data from anywhere
>>> else and it wouldn't matter, so why would you call it stockmarket
>>> music then?...
>>>
>>> I agree fully- the point in which the output is true to it's source
>>> and making something sound good is tricky and down to skill-
>>>
>>> I worked on a simple patch that created audio from binary data from
>>> loaded files and I am trying to make good sounds from the patch in
>>> different ways continually- half the fun though!(a work in progress!
>>> contains osx app and pd patch for other os- uses Mr.Peaches binfile):
>>>
>>>
http://databodega.googlecode.com/files/bin_data_application.macosx%20.zip
>>>
>>>
>>>
>>>
>>> On 10/11/09, Jerome Covington [email protected]> wrote:
>>>
>>>> Excellent, Mathieu.
>>>> I have a lifetime of experience in music to inform the aesthetics
well.
>>>>
>>>> Now I just need more on the "how", and to that extent I am very
>>>> interested
>>>> in process within this community.
>>>>
>>>> --
>>>> Regards,
>>>> Jerome Covington
>>>> . . . . : . . . . :
>>>> "define audio development"
>>>>
>>>> On Sun, Oct 11, 2009 at 3:05 PM, Mathieu Bouchard [email protected]
>>>> >wrote:
>>>>
>>>> On Sun, 11 Oct 2009, Jerome Covington wrote:
>>>>>
>>>>> Is anyone interested in sharing their process for turning real-time,
>>>>>
>>>>>> non-audio data feeds, into music? See a great example of one
possible
>>>>>> direction, here.
>>>>>>
>>>>>>
>>>>> Coïncidentally, I wrote some thoughts about it in the Pd chatroom a
few
>>>>> hours before your email, because of a similar topic there:
>>>>>
>>>>> «
>>>>>
>>>>> musical meaningfulness comes from meaningfulness of the data
>>>>> beforehand...
>>>>> basically, if you put garbage in, you get garbage out.
>>>>>
>>>>> the exception to that is that a programme is a kind of data in
itself,
>>>>> so
>>>>> the programme can be considered a kind of meaningful input... and if
>>>>> the
>>>>> programme imposes itself as the source of the meaning and
successfully
>>>>> downplays the incoming garbage, it can make the output meaningful;
>>>>>
>>>>> but unless one is very skilled at understanding the information
theory
>>>>> standpoint of music, using random values gives you just more
>>>>> meaningless
>>>>> music like what you are talking about... sort of like picking a
random
>>>>> book
>>>>> from the library of babel.
>>>>>
>>>>> »
>>>>>
>>>>> http://vimeo.com/5415629
>>>>>
>>>>>>
>>>>>>
>>>>> now this is what I add to my above thoughts, this time in
relationship
>>>>> to
>>>>> the video: without necessarily explicitly thinking about information
>>>>> theory,
>>>>> one can get to interesting results intuitively... one essentially
has
>>>>> to
>>>>> focus on getting beautiful results for likely inputs instead of
being
>>>>> content with whatever fits with the description of a certain art
>>>>> concept.
>>>>> Any former stock-market music I had listened to sounded like crap.
What
>>>>> Patrick did was to make his programme insert so much beauty and
>>>>> coherence
>>>>> in
>>>>> the market's noise, that it made it sound meaningful... actually,
it's
>>>>> more
>>>>> like this: the programme can only output music that sounds
reasonably
>>>>> good
>>>>> no matter the input, and the meaningless input selects one of the
>>>>> possible
>>>>> nice-sounding outputs. Overall, the music is more shaped by
Patrick's
>>>>> æsthetic decisions than by the stock market, and it's perfect like
>>>>> that.
>>>>>
>>>>> so, Jérôme, I would mostly just suggest that you make patches so
that
>>>>> the
>>>>> results sound fairly good no matter the input you give them, and
>>>>> optionally,
>>>>> if you can make the input also recognisable in the output, it's a
bonus
>>>>> feature that can feel very rewarding, but it depends on the
context...
>>>>> for
>>>>> feeding stockmarket data it may not matter as much, but for live
>>>>> interactive
>>>>> data from performers or visitors, they have to recognise their own
>>>>> impact
>>>>> on
>>>>> the music, else the point is going to be lost on them, really. but
even
>>>>> for
>>>>> stockmarket data, it's better if you can recognise the stock price
in
>>>>> the
>>>>> music, because if you can't, you could have taken that data from
>>>>> anywhere
>>>>> else and it wouldn't matter, so why would you call it stockmarket
music
>>>>> then?...
>>>>>
>>>>> so maybe you wanted people to explain their actual processes, but I
>>>>> hope
>>>>> that you will also enjoy this reflexion on the question of what
might
>>>>> make
>>>>> processes be good or not.
>>>>>
>>>>> _ _ __ ___ _____ ________ _____________ _____________________ ...
>>>>> | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801
>>>>>
>>>>
>>>>
>
>
> --
> Regards,
> Jerome Covington
> . . . . : . . . . :
> "define audio development"
>
--
Regards,
Jerome Covington
. . . . : . . . . :
"define audio development"
_______________________________________________
[email protected] mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list