Hi,If I use [pix_2grey], or [pix_contrast], or any other pix_object that process pix data, after a [pix_set] object, I would expect it to process the pix data generated by pix_set. For example, if I use pix_set to create a 2x2 image of all red pixels, and then connect a [pix_grey], I would expect the image to be converted to gray.
Shouldn't I????
However, it seems that any processing objects after a [pix_set] have no effect - the pixels remain unchanged. Is it a bug or is there an explanation, and in the latter case, how should one do to process the pix created with pix_set?
Check out the attached example: on the right I use a [pix_image] to load a 2x2 red image; pix_2grey changes it to grey. On the left I do the same but instead of loading a 2x2 red image I create it with [pix_set]. In this case [pix_grey] has no effect. You can replace [pix_grey] with pix_contrast or any pix processing object, the result will be the same.
Just confused. Thanks m. -- Matteo Sisti Sette [email protected] http://www.matteosistisette.com
#N canvas 422 123 958 562 12; #X obj 238 491 gemwin; #X msg 212 458 create \, 1; #X msg 292 454 destroy; #X obj 579 315 pix_texture; #X obj 585 393 square 2; #X obj 562 343 translateXYZ 2 0 0; #X obj 571 147 gemhead 53; #X msg 253 135 RGBA; #X obj 230 316 pix_texture; #X obj 229 176 pix_set 1 1; #X msg 302 131 1 1 1 1; #X msg 328 103 0 0 0 0; #X obj 305 29 loadbang; #X msg 387 130 \$1 \$1 \$1 1; #X floatatom 415 75 5 0 0 0 - - -; #X msg 323 64 1 0 0 1; #X obj 233 366 square 2; #X obj 213 344 translateXYZ -2 0 0; #X obj 225 247 pix_2grey; #X obj 541 264 pix_2grey; #X obj 229 96 gemhead 51; #X obj 577 204 pix_image red.jpg; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 3 0 5 0; #X connect 5 0 4 0; #X connect 6 0 21 0; #X connect 7 0 9 0; #X connect 8 0 17 0; #X connect 9 0 18 0; #X connect 10 0 9 1; #X connect 11 0 9 1; #X connect 12 0 7 0; #X connect 12 0 15 0; #X connect 13 0 9 1; #X connect 14 0 13 0; #X connect 15 0 9 1; #X connect 17 0 16 0; #X connect 18 0 8 0; #X connect 19 0 3 0; #X connect 20 0 9 0; #X connect 21 0 19 0;
<<inline: red.jpg>>
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