ah thanks a lot, I didn't see it and was starting to mess with gluPerspective
----- Mail Original ----- De: "cyrille henry" <[email protected]> À: "colet patrice" <[email protected]> Cc: "pd-list" <[email protected]> Envoyé: Samedi 20 Février 2010 15h21:29 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne Objet: Re: [PD] [gem] perspective rendering look at gemwin help file : it is possible to change the default perspective... c [email protected] a écrit : > Hello, > > is it possible to increase depth like in 3D games? > > I'm working with very large structures and would like to have a very deep > perspective, > but couldn't handle fair dimensions for scaling it into the z view. > > Is there an explanation or a patch somewhere that use the Depth Buffer ? > > only found this: > > http://www.opengl.org/resources/faq/technical/depthbuffer.htm > > tfar > > patko > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
