Le mardi 02 mars 2010 à 22:47 -0800, Jonathan Wilkes a écrit : > > --- On Wed, 3/3/10, Jack <j...@rybn.org> wrote: > > > From: Jack <j...@rybn.org> > > Subject: Re: [PD] integer values > > To: "Jonathan Wilkes" <jancs...@yahoo.com> > > Cc: pd-list@iem.at, "volker böhm" <vbo...@gmx.ch> > > Date: Wednesday, March 3, 2010, 2:16 AM > > There is a very small error in the > > patch : > > [s linked_array] -> [s linked_garray]. > > However, this is a nice example. > > I'm working on data structures (for automations) and it > > would be nice to > > have a 'return' from [struct] (or something like that, but > > i don't know > > what :) when you modify an array of scalars (with mouse) > > without [metro] > > to update some values (like in your patch with the array > > 'linked_garray', but without a [metro] to update). > > Hope what i mean is enough clear ? > > ++ > > > > Jack > > Thanks for finding the error-- I must have forgotten to save after I made > that needless change. > > So which [struct] would the message come out of when modifying an element > of an array-- the [struct] that defines the array or the [struct] that > defines the element being modified? I don't know, that's why i ask ;) When you modify the size of a polygon, [struct] return a message. Why is it not possible with a [struct] that defines the array ?
> > If it's the [struct] that defines the array, then how do you specify which > array and which index number of the thing that's getting moved? Just receive a message there is an update of the array ? This is not possible at all ? ++ Jack > If it's the [struct] of the element being modified, I suppose the same > question applies. > > Also, how do you do it in a way that handles nested arrays gracefully? > > -Jonathan > > > > _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list