Here's another little tap-tempo abstraction that's not quite as heavy as Frank's but works pretty well.
Ingo #N canvas 1513 211 341 567 12; #X obj 87 57 sel 32; #X obj 37 118 timer; #X floatatom 47 503 5 0 0 1 - - -; #X obj 37 177 expr 60000/$f1; #X text 88 502 bpm; #X obj 87 35 key; #X obj 37 35 inlet; #X obj 37 522 outlet; #X obj 37 96 t b b; #X obj 160 403 + 1; #X obj 37 374 t f b; #X obj 37 454 spigot; #X obj 120 309 del 2000; #X msg 120 287 stop; #X obj 120 425 >= 5; #X obj 37 258 t f b b; #X msg 120 331 0; #X obj 37 219 maxlib/average 3; #X msg 190 180 reset \, weight; #X obj 190 151 loadbang; #X obj 120 403 f 1; #X obj 146 13 cnv 15 180 120 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 152 100 ...or just keep tapping!; #X text 152 75 change the tempo; #X text 152 60 tap another 5 times to; #X text 152 20 tap 5 times to get the; #X text 152 35 tempo; #X text 32 10 ds-tap_tempo; #X connect 0 0 8 0; #X connect 1 0 3 0; #X connect 3 0 17 0; #X connect 5 0 0 0; #X connect 6 0 8 0; #X connect 8 0 1 0; #X connect 8 1 1 1; #X connect 9 0 20 1; #X connect 10 0 11 0; #X connect 10 1 20 0; #X connect 11 0 2 0; #X connect 11 0 7 0; #X connect 12 0 16 0; #X connect 12 0 18 0; #X connect 13 0 12 0; #X connect 14 0 11 1; #X connect 15 0 10 0; #X connect 15 1 12 0; #X connect 15 2 13 0; #X connect 16 0 11 1; #X connect 16 0 20 0; #X connect 17 0 15 0; #X connect 18 0 17 0; #X connect 19 0 18 0; #X connect 20 0 9 0; #X connect 20 0 14 0;
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