>Hey All
>I'm working on a game on PD. Part of which is a timer set out minutes:seconds. 
>However, when the seconds variable is below 10 it's >displaying as a single 
>digit. So most of the time this looks right (e.g. 2:56), but at the start of 
>each minute it looks a little unusual (0:1). I'm >displaying this using 
>[text3d].
>Any ideas how I can fix this?
>Andrew

I'm not sure where / how you're displaying the timer, but you could
convert to a symbol.
See the attached patch for 2 examples.

-Ben

Attachment: double_digits.pd
Description: Binary data

_______________________________________________
[email protected] mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to