> Fantastic! I compiled your code and now the nunchuk just works. > Looking into your code a bit it seems as though the original wiimote > external misspelled nunchuk and you've compensated for it: > --- > // support the spelling mistake in the original version :-) > class_addmethod(wiimote_class, (t_method)wiimote_nunchuk, > gensym("reportNunchuck"), A_DEFFLOAT, 0); > class_addmethod(wiimote_class, (t_method)wiimote_nunchuk, > gensym("reportNunchuk"), A_DEFFLOAT, 0); > --- > > I couldn't find the original wiimote code easily so it's hard to check > whether that could be made to work too. > > -martin
You can also simply try disis_wiimote (available from http://l2ork.music.vt.edu -> click on Join the L2Orkmania -> Software) which is fully threaded dsp xrun-safe iteration of wiimote code and works with wiimotes/nunchuks and to the best of my knowledge also with classic controller (although I've not tested it personally). Ico _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list