Hmm, i can't understand why you have [pd background image] and [pd mask]
in your patch.
There is a problem when you write 'the subpatches are placed following
order rendering' because [gemwin 0] <=> [gemwin 50].
If I understand, you want to see a background image when the particles
are drawn ?
++

Jack


Le lundi 07 juin 2010 à 16:24 +0200, patko a écrit :
> 
>  I've attached a patch that is supposed to render a particle system on a 
> black background 
> where all snaped white pixels should be turned progressively to alpha value 
> following their luminance value,
> with the help of [biquad] object.
>  Sometimes it works, sometimes it doesn't, I couldn't figure out why.
> 
>  So I've attached a patch where we can see what I'm trying to achieve,
> what am I doing wrong?
> 
> Patrice Colet
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