Hmm, i can't understand why you have [pd background image] and [pd mask] in your patch. There is a problem when you write 'the subpatches are placed following order rendering' because [gemwin 0] <=> [gemwin 50]. If I understand, you want to see a background image when the particles are drawn ? ++
Jack Le lundi 07 juin 2010 à 16:24 +0200, patko a écrit : > > I've attached a patch that is supposed to render a particle system on a > black background > where all snaped white pixels should be turned progressively to alpha value > following their luminance value, > with the help of [biquad] object. > Sometimes it works, sometimes it doesn't, I couldn't figure out why. > > So I've attached a patch where we can see what I'm trying to achieve, > what am I doing wrong? > > Patrice Colet > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
