Thanks Andy, the delay is quite clear now, and what about the source? Do you think phasors chords could do the job? I reckon I should work out a proper envelope to synthesise a similar attack (like a rapidly bowed guitar chord).
thanks M Message: 6 > Date: Mon, 25 Oct 2010 20:43:28 +0100 > From: Andy Farnell <[email protected]> > Subject: Re: [PD] dub chords in Pd > To: [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain; charset=US-ASCII > > > > The lossy part needs to go into the feedback loop > of the delay. Each time around the loop the distortion > function shifts some of the energy away from it's > original position, some up and out band > and some into the capture of the bandpass. > As it goes round and round (recurses) it gets > focussed more and more into one or two places. > Good dub delays are always pretty close to > exploding in certain frequencies close to the > 1-2kHz mid. That's the trick. You need to > experiment with dangerously unstable > settings to get it to sing. Distortion > followed by bandbass. Any kind of tape and > amp simulation in the loop usually works quite well. > Some of the best old dub delay IMHO > is from a "bucket brigade delay" circa > '76/77 that used leaky capacitors to simulate > a tape, a kind of analogue data buffer. > > http://www.youtube.com/watch?v=XYepvarTsVM > @3.44 > > can get a subtle, spooky, slow timbral shift > if you catch it and ride it. > > http://www.youtube.com/watch?v=MgAfsUdQc_A > > @2.40 + > > > -- Marco Donnarumma aka TheSAD Independent New Media Arts Professional, Performer, Teacher Ongoing MSc by Research, University of Edinburgh, UK PORTFOLIO: http://marcodonnarumma.com LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net | http://www.flxer.net EVENT: http://www.liveperformersmeeting.net
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