Hi List,
     I have a question about converting control messages to signal 
messages that I thought about after reading a recent thread about 
triggering sounds made from [osc~].
     I recently tried a simple test to see if I could generate audio 
using a [del] metronome, a counter, and [sin] in a subpatch with 
[block~ 1].  However, I ended up with a kind of staircase signal that 
resembles a sine wave, where each step is 64 samples long.
     Does this mean it's not possible in Pd to  
convert control messages to audio faster than however long it takes to 
play a 64-sample block?  I (think) I understand why this is true for a 
normal canvas with the default blocksize 64, but not for the subpatch 
where I've reset the block size to be smaller.

-Jonathan


      

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