On 4/7/11, Chun Lee <[email protected]> wrote: > Hi there: > > Billy Stiltner said : >> It is amazing. >> > > Thanks! > >> Any chance you could explain how it was done? When it boils down to it >> all the digital music can be reduced to math and logic but just doing >> that math and logic with audio signals in pd is something amazing. >> > > Yeah, as these experiments with [expr~] goes, i have not yet documentated > them at all, and it would certainly be nice to formalise them a bit in some > way. > > For me, it all started by realising that a dsp step counter can simply be > made with [phasor~ 1] -> [expr~ floor($v1*8,0)]. At the same time, by doing > [expr~ fmod($v1*8,1)] on the same phasor signal results to "mini" phasors > that are in sync with the counter. > > there are more to share and talk about, and I intent to document these > experiments, there is a new 0xA wordpress (http://0xa.kuri.mu/) to help with > this, but i am afraid it is still rater empty at the moment:( > > Hope this helps. > > Cheers > > Chun > >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >
Thanks for the links. The nand gate sequencer and oscillators are awesome. understand with this information I can maybe. What is the expression for a latch? A flipflop? Are they used? There are some things with pd control signals that are easy to implement as digital logic counterparts like [f 0]X[+ 1] for counter and [f ] or [table] for memory. I am still unclear how to do a ~bang with vanilla pd. _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
