2011/4/18 Pagano, Patrick <[email protected]> > I think its the message "distance" to camera that you want > > afaict that doesn't change the distance at which the cube starts clipping. It still clips way before I get it close enough. or am I missing something? Tim
> pp > > > > From: tim vets <[email protected]> > Date: Sun, 17 Apr 2011 19:09:24 -0400 > To: pd-list <[email protected]> > Subject: [PD] Gem clipping planes > > Hi all, > How do I move the Z clipping plane closer to the camera so that I can zoom > in on a cube without the closest face of it disappearing? > I've been trying with 'view' and 'perspec' but was unable to get the result > I need... > Thanks, > Tim >
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