Hi,

If I send a few hundreds packed OSC messages with [udpsend], it blocks for about 100-200 milliseconds or more (I see the message "udpsend blocked for xxx milliseconds" in the console, and I notice the effects).

I know that this is a lot of messages and I can (and have to) optimize things by avoiding sending unnecessary data, but:

I have replaced [udpsend] with a [netsend 1] (this is by no means a workaround, just a test to compare performance) and if I send the very same messages (which actually means sending much more bytes), netsend does _not_ block for such a long time. It doesn't print any such message (and netsend does print it if it blocks for a significant time) and I don't notice any delay. I have verified that it is actually sending the data.

So I wonder, is there an intrinsic reason why udspend takes much more time than netsend to send a certainly smaller amount of data? Or is udpsend simply implemented in a less efficient way? Does anybody know where the bottleneck is and if there is a way to eliminate it?

thanks
m.

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