Hi maybe [+bubbler~] part of soundhack externals will be do?
http://www.soundhack.com/externs.php On Thu, May 26, 2011 at 12:33 PM, Pierre Massat <pimas...@gmail.com> wrote: > I guess the question isn't that simple... > > 2011/5/25 Pierre Massat <pimas...@gmail.com> >> >> Hi All! >> >> A very simple question : if you wanted an audio source to sound as if it >> was played underwater and modulated everytime a bubbled reached the surface, >> how would you go about it? >> Convolution? I don't anything about it... >> >> Cheers! >> >> Pierre > > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list