Hi

maybe [+bubbler~] part of soundhack externals will be do?

http://www.soundhack.com/externs.php

On Thu, May 26, 2011 at 12:33 PM, Pierre Massat <pimas...@gmail.com> wrote:
> I guess the question isn't that simple...
>
> 2011/5/25 Pierre Massat <pimas...@gmail.com>
>>
>> Hi All!
>>
>> A very simple question : if you wanted an audio source to sound as if it
>> was played underwater and modulated everytime a bubbled reached the surface,
>> how would you go about it?
>> Convolution? I don't anything about it...
>>
>> Cheers!
>>
>> Pierre
>
>
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