Hey Dan,

I agree, Android's downfall is the poor audio implementation on the
devices.  How many have you tested?  Can you post that data anywhere? 
It would be good to start collecting this.  I think there are starting
to be some Android devices with solid audio performance, so it would be
good to have a source of data on this.

.hc

On Mon, 29 Aug 2011 16:30 -0400, "Dan Wilcox" <[email protected]>
wrote:
> I have to disagree with you. iOS is a better mobile os for running
> applications using libpd (aka RjDJ, Nodebeat, etc) since it has a low
> latency audio api. Android can't give you anything better then 20ms or
> so. If you want to build a realtime, I'm afraid you have to stick to iOS
> for now ...
> 
> This is why I'm targeting iOS for the upcoming robotcowboy app ...
> although I'd rather use a much freer platform.
> 
> On Aug 29, 2011, at 11:21 AM, Pierre Massat wrote:
> 
> > Hi all,
> > 
> > I plan on buying my very first smartphone in the next few days. I want a 
> > phone running Android since it appears to be the best platform to run Pd. I 
> > m just not quite sure about the way Pd can be used with a smartphone. Can 
> > we run Pd-extended, or just use the patches, or is it just some sort of an 
> > API that can be used when developping an app? I m totally new to this, so 
> > please excuse the (possibly abyssal) silliness of my questions. 
> > 
> > Cheers!
> > 
> > Pierre
> 
> --------
> Dan Wilcox
> danomatika.com
> robotcowboy.com
> 
> 
> 
> 
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