----- Original Message ----- > From: katja <[email protected]> > To: [email protected] > Cc: > Sent: Thursday, November 3, 2011 6:10 AM > Subject: Re: [PD] how to capture window-related mouse-events when toxy is > discontinued? > > On Thu, Nov 3, 2011 at 1:30 AM, Jonathan Wilkes <[email protected]> > wrote: > >> How does the cpu usage in my demo compare to your patch where you use >> a radiobutton? > > Here's a cpu load comparison of objects dragged continuously (on intel > mac 2GHz): > > polygon in movable_box2.pd: 23 % > polygon in 07.sequencer.pd (help browser): 16% > radiobutton in moving_objects.pd: 12 % > regular Pd slider: 13 % > 2D geo in a gem window: 2.5%
The old joke: If the black box can survive a crash, why don't they just build the whole airplane out of the black box? Similarly: If a 2D geo in a gem window is the most efficient way to draw an object, why not just make canvases be opengl windows? I imagine the answer might be "because it's not that simple", but I thought I'd ask anyway. -Jonathan > > Your polygon method is plain vanilla Pd and that makes it attractive > for a widely shared Pd patch. No risk of broken dependencies. But I am > afraid it is too cpu-intensive, particularly on Windows. Thanks for > sharing the idea though, it is inspiring. > > Katja > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
