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On 2011-11-15 09:07, Joe Newlin wrote:
> The pix_coordinate help file says that "pix_coordinate remaps the S, T
> texture values ..."
> 
> What do S and T refer to?
> 

to texture coordinates.
S, T, U and V are the standard names for texture coordinates in the
literature, just like X, Y & Z are standard names for 3d coordinates and
R, G & B are standard names for colors.

the reason why the help-file doesn't mention much more, is that it would
become impossible big.

i think a basic understanding from what [pix_coordinate] does can be
guessed when playing a bit with the help-patch and feeding it with your
own values.

fgmasdr
IOhannes
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