i guess you are using 03-camera.pd in Bewegungsmelder. The point is that the 
students realize it is 3d. use [rectangle -4 3] to flip the rectangle and look 
at it from the other side - thus the pixels textured on it are in reverse order.
m.


Am 15.11.2011 um 17:24 schrieb olsen:

> Hello
> 
> I have a few people here working with Gem in Pd-Extended 0.42.5 on OSX. Using 
> the pix_flip object together with the [horizontal( message pix_video 
> unfortunately starts flickering between the original image and the 'flipped' 
> image.
> Is this a known bug? If so anyone has a temporary solution/workaround?
> 
> any hint welcome - merci mille
> best
> ΓΈ
> 
> 
> 
> 
> 
> 
> 
> -- 
> ETs DNA will not be televised
> http://hasa-labs.org
> 
> 
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