I increase audio latency, seems to be only real way to remove clickies

From: [email protected] [mailto:[email protected]] On Behalf Of 
Jean-Marie Adrien
Sent: Wednesday, December 07, 2011 5:52 AM
To: [email protected]
Subject: [PD] Gem and audio, multiprocessors, Mac

Hi list,

Is there a strategy to optimize GEM video processing and real time audio on a 
single Mac using pd~  :

Audio in subprocess or in main process ?
Any startup flags ? chmod +s stuff ? shm settings ?
Run two instances of PD with messages between them ?
Subprocess fifo size ?

The idea would be to give a priority to sound versus video, if absolutely 
necessary.

Situation :

On a single Mac (pro or mini), Gem (pix_video &  tracking, ordinary resolution 
and fps) and real time audio (10 channels, mainly reading from disk), 
dispatched on four processor cores via pd~. The sound is generated in the 
subprocess (big latency 512), the video in the main patch. pd-extended 42.5 osX 
10.7 &10.6, gem 93, 92.

Problem :

Sound is distorted when Gem is rendering, and becomes immediatly perfect when 
stopping rendering (destroying the gem window).
Processors seem ok (each core at 75%).


Sticking with this problem for a couple of months,
Looked around in archives but didn't find any clear element.


Thanks
JM



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