Le 17/12/2011 14:53, Andy Farnell a écrit :

I remembered this fun patch

On Sat, 17 Dec 2011 13:39:59 +0100
Jack<[email protected]>  wrote:

Le 17/12/2011 10:39, cyrille henry a écrit :
hello,

when i have to draw lot's of text, i usually generate letters as texture.
using pix_multitexture you can render text the way you want.
the drawback is that you have to generate the texture (imagemagick is
good for this),
Also, images quality is not as good if you change the size of the text.
c

Le 17/12/2011 10:11, jwind a écrit :
hi list,

tried to use the "text2d"-object to show a simple float counter
in a gemwin.
problem:
the window updates too slow if a font-size of e.g. 400 is used.
does anyone know a different approach to it?
How can i show fast and effective a good readable number on screen?

thanks
j ,.


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Hello,

Here an other way to use texture as number.
But the Cyrille's solution with texunit and GLSL is simpler for the same
result ;)
++

Jack



Very nice ! ;)
++

Jack



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