Thanks Alan, that worked perfectly. I think my problem was that I
placed [part_targetcolor] in the wrong place in the render chain.

Ant

On 2 January 2012 23:58, ALAN BROOKER <[email protected]> wrote:
> Hi
>
> Here is a patch that uses random colours in particles although it cycles
> through colours rather than have each particle coloured individually- have a
> look at the [part_targetcolor] object for more info?
>
> best
>
> On Mon, Jan 2, 2012 at 9:57 PM, Antonio Roberts <[email protected]>
> wrote:
>>
>> Can anyone enlighten me on how you would use [part_info] together with
>> [color] to generate randomly coloured particles, with each particle
>> having a randomly generated colour?
>>
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