----- Original Message -----
> From: Ivica Ico Bukvic <i...@vt.edu>
> To: 'Jonathan Wilkes' <jancs...@yahoo.com>; 'Hans-Christoph Steiner'
> <h...@at.or.at>
> Cc: 'pd-list' <pd-list@iem.at>
> Sent: Sunday, February 12, 2012 1:59 PM
> Subject: RE: [PD] wiimote report
>
>> I thought I saw a comment in your code that said it only handled one
>> controller.
>>
>> -Jonathan
> It's been a while since I edited the source and/or tested more than one
> wiimote per computer. It may be just a leftover comment. Also, I think this
> is
> in part because each wiimote would have its own instance (one wiimote object
> per
> connection, which makes sense from the visual perspective). Let me
> investigate
> and I'll let you know...
>
Sounds good. If it turns out your class can handle the same number of wiimotes
as
the other wiimote class, are there any other functional differences that would
warrant the
existence of two wiimote classes?
-Jonathan
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