----- Original Message -----
> From: Ivica Ico Bukvic <i...@vt.edu>
> To: 'Jonathan Wilkes' <jancs...@yahoo.com>; 'Hans-Christoph Steiner' 
> <h...@at.or.at>
> Cc: 'pd-list' <pd-list@iem.at>
> Sent: Sunday, February 12, 2012 1:59 PM
> Subject: RE: [PD] wiimote report
> 
>>  I thought I saw a comment in your code that said it only handled one
>>  controller.
>> 
>>  -Jonathan
> It's been a while since I edited the source and/or tested more than one 
> wiimote per computer. It may be just a leftover comment. Also, I think this 
> is 
> in part because each wiimote would have its own instance (one wiimote object 
> per 
> connection, which makes sense from the visual perspective). Let me 
> investigate 
> and I'll let you know...
>

Sounds good.  If it turns out your class can handle the same number of wiimotes 
as 
the other wiimote class, are there any other functional differences that would 
warrant the 
existence of two wiimote classes?

-Jonathan


_______________________________________________
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to