Le 28/02/2012 06:25, Matthias Kronlachner a écrit :
Am 28.02.12 00:00, schrieb Jack:
Le 27/02/2012 15:51, IOhannes m zmoelnig a écrit :
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On 2012-02-27 15:20, Jack wrote:
I use Ubuntu 11.04, Pd 0.42.6 and Gem 0.93.git fad1264.
upgrade Gem to at least "0.93.git 1482ffb1538"
and do a complete rebuild of Gem.
fgmasd
IOhannes
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OK, i upgraded Gem to ver: 0.93.git f1a1841 and now i can render the
scene without crash.
But, i can't see anything working there : I get a blue sphere where
it is write 'gem' and a white rectangle in the top-left corner (even
if i select 'rgb 1' in [pd properties]).
If i click on the message 'video_mode' in this subpatch, Pd crash.
And if i click on 'bang', nothing happens in the console (there is no
available modes).
I miss something ?
One comment : it is very strange to see two [gemhead] connected
directly in [pix_openni]. Is there a meaning ?
Thanx for help.
++
Jack
hi!
did you check if the examples included in OpenNI and Nite work? (eg.
Sample-NiSimpleViewer, Sample-SceneAnalysis)
they should be somewhere in the Samples/Bin folder.
if they don't work, pix_openni won't work.
ok the crash with video_mode and depth_mode msg is fixed now. but it
happend only if image or depth was not started. i was a little bit
lazy testing everything without working kinect plugged in.
if you send a [bang( it now writes an error message to the console if
no device is available.
so i think you have a problem with your openni/sensor kinect installation.
did you install sensor kinect? this is the driver which allows openni
to access the kinect sensor. (https://github.com/avin2/SensorKinect)
you also need the unstable release of OpenNI (-> see install
instructions from SensorKinect)
the two gemheads have a meaning - of course.
pix_openni outputs two separated pixes - one "rgb" image from the
camera (left gemhead and outlet) and one depth image in various
formats from the depthsensor (right gemhead and outlet).
actually it's more implementation side - it could be realized with one
gemhead as well. but i did it this way and for me it's logical.
you can also make it with one gemhead and a [t a a] if it looks better
for you:
[gemhead]
[t a a]
| |
[pix_openni]
....
matthias
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Hello,
OK, it is working now.
In the pix_openni/README, i would prefer to follow these instructions in
5 steps (in the middle of the page) :
http://groups.google.com/group/openni-dev/browse_thread/thread/49a4dd13c045c1a2
instead of :
* get and install OpenNI, NITE and the hacked Primesense Kinect driver
--> instruction: https://github.com/avin2/SensorKinect
http://www.openni.org/Downloads/OpenNIModules.aspx
And all should be OK.
Matthias, the hand tracking should work fine ?
Thanx for this external.
++
Jack
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