Thanks, Ill have to check out Perry Cook's Real Sound Synthesis. It may be what I'm looking for.
I do have Andy Farnell's book. I haven't finished it though, other work took priority. From what I recall it wasn't too mathematically oriented, and I dont think it covers the topics in as mathematical details as I would like (and need) for this project. On Sun, Jun 24, 2012 at 10:41 PM, Nicholas Arner <[email protected]>wrote: > Sounds like a cool idea > > All DSP uses maths in some way or another. Check out Perry Cook's book > Real Sound Synthesis for a more mathematical/technical intro to DSP > principles. > > On the other end of the spectrum, Andy Fanrnell's book Designing Sound > looks at DSP/sound design specifically in the context of PD, not only > providing a great intro to the language itself, but also to aesthetic > choice in sound design > > Hope that helps, and good luck! > > Cheers, > Nick > > Sent from my iPhone > > On Jun 24, 2012, at 8:15 PM, Eric Mazza <[email protected]> wrote: > > > Hi list, > > > > I'm in a summer calculus two course, and we are required to do a > research project of our choosing as long as it includes the topics we have > learned so far. I want to explore the relationship between this science > and sound more closely, and decided to use Puredata as a medium. > > > > What are some areas in sound design/composition that involve calculus? > Or topics that approach sound from a calculus standpoint? > > > > Thanks, > > > > maz > > _______________________________________________ > > [email protected] mailing list > > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list >
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