You only need vline or phasor, not both. The handling is a bit different though. Vline works via messages and creates arbitrary ramps. E.g. From 0 to 44100 in 1000 ms. Phasor just ramps from 0 to 1 in a time you supply as a frequency. You then multiply it's output and feed the tabread On Oct 6, 2012 12:26 AM, "Rick T" <[email protected]> wrote:
> Yes I am using tabread4~ > > I looked up vline~ in the help but it seems to be missing some info on the > second and third inlets. Is there some more information about this > object. I'm using PD .42.5 extended on ubuntu 10.04 64bit > > I tried doing this but I get an error "error: can't connect signal outlet > to control inlet" > phasor~ > | > *~ > | > vline~ (error: can't connect signal outlet to control inlet) > | > tabread4~ > > Thanks > > > > > On Fri, Oct 5, 2012 at 11:42 AM, Charles Henry <[email protected]> wrote: > >> On Fri, Oct 5, 2012 at 4:25 PM, Rick T <[email protected]> wrote: >> > Greetings All >> > >> > I'm trying to count how may times an audio file is looped then cause it >> to >> > stop after say 6 loops. >> > >> > 1) I plan on using the "select" object to compare the sample size >> (22050) to >> > where the playing wav file is located >> > 2) create a bang into "cup" object from the "select" object, this will >> count >> > the number of loops. >> > 3) Use another "select" object to stop when it reaches 6 >> > >> > The problem I'm having is trying to compare the sample size to where the >> > playing wav file is currently located. >> > I can get the sample size using the "wavinfo" object but how do I get >> the >> > current location of the playing wav file. >> > (I tried using the "metro 50" object with the "snapshot~" object) but >> the >> > numbers don't seem be matching up >> > >> > Is there another way I should be doing this >> > >> > Thanks >> >> Hi Rick >> >> I think you should use [vline~] to feed [tabread4~]. As long as you >> get the number of samples up front with wavinfo, like you mentioned, >> you can just schedule those 6 loops to play with vline~ (no need to >> count and stop the loop), and you always know what sample is playing, >> because it's the value of the vline~ output. >> >> You may also want another vline~ to fade-in and fade-out. >> >> Chuck >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > >
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