sorry, i forget to send to list.


-------- Message original --------
Sujet: Re: [PD] pix_motionblur + rotateXYZ
Date : Sat, 15 Dec 2012 10:36:29 +0100
De : Cyrille Henry <[email protected]>
Pour : Charles Goyard <[email protected]>


hello,

pix_motionblur is working with pix, not with texture.
so you need pix_snap to convert a texture (or framebuffer) to a pix.
this is very inefficient.
see 1st patch.

the 2nd patch does not use pix_motionblur, so it's more efficient.

cheers
c

Le 15/12/2012 09:16, Charles Goyard a écrit :
Hi Cyrille,

render in a framebuffer and use this image for the motionblur.

That's what I tried without success.

Here's a simplified patch (with a single image instead of movie) showing the 
situation.

Rotation should exhibit some blurring, isn't it ?

Maybe there's smehting I need to setup ? Like alpha or whatso ?

Thanks a lot,



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Attachment: test-blur2.pd
Description: application/puredata

Attachment: test-blur1.pd
Description: application/puredata

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