[struct foo float x float y]

[create two(
|
[t b b b]
|
[tgl]

|

[filledpolygon 900 0 1 0 0 10 0 10 10 0 10]

[loadbang]

|

[scalar foo 10 10(
|
[send pd-Untitled-1]

***
Why does clicking "create two" actually create two polygon items on the canvas 
for a single scalar?

-Jonathan


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