On 01/24/2013 09:50 AM, dreamer wrote: > (oops, didn't send to list) > > >> On 2013-01-24 13:26, Alexandros Drymonitis wrote: >>> Is there a solution to this? >> >> install a gfx-card that is openGL capable (which is not very >> practical, though; > > It's an ARM SoC .. there's no way to replace the graphics-chip (even if > there would be a full-GL pin-compatible one). I think 'not practical' is an > understatement ;)
There are USB graphics cards... > alternatives include finding dmotd and asking him to publish his initial >> port of Gem to openGL-ES) >> > I've been eyeing the progress on this for a while, seems the project has > been stagnant for a long time already (unless there's work being done under > the radar). It would be absolutely awesome if GEM worked on GLES chips as a > whole range of mobile devices would be able to do a lot of neat things! > > There are some projects that are working on providing a replacement libGL > that presents a (full) GL-spec to the software and does the > translation/emulation behind the scenes, see: > http://boards.openpandora.org/index.php/topic/11506-opengl-implementation-tldr-more-games/for > instance. That sounds very promising. Sounds like a good project for someone to take on who wants to further the Gem port to embedded systems :) .hc _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
