Le 07/02/2013 19:02, me.grimm a écrit :
...
glsl effects (i never did quite figure out an easy way to chain effects)
use framebufffer :
render the image in a framebuffer with a shader, then draw the 1st framebuffer 
texture in a 2nd framebuffer with a 2nd shader etc.
it's quite easy, and hundred time faster than doing video computing in CPU.

cheers
c

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