I tried the win32 release archive proposed at iem.gem website, same thing is 
happening,

I'm wondering if this is coming from my drivers or hardware, so I've tried 
openGL extension viewer to have a clue,
attached is the result, couldn't try right now on another windows machine...

 Fortunately I also have a linux machine with a big graphic card
and there is no problem at all with Gem ^^...


Colet Patrice

> De: "Hans-Christoph Steiner" <[email protected]>

> 
> The included Gem is the same version as the Pd-extended 0.43.4
> release.  Maybe
> you could try a newer build?
> 
> .hc
> 
> On 03/28/2013 08:42 AM, Patrice Colet wrote:
> > 
> > Hello,
> > 
> >  I'm trying to make it working, yesterday there was a missing
> >  libjack.dll problem, it has been fixed by eighthave today,
> > now I'd like to have Gem working...
> > 
> >  [gemwin] is just not responding, no error message, with any patch,
> >  it does not answer after it's creation...
> > no idea how else I could report this.
> > 
> > Colet Patrice
> > 
> > 
> > _______________________________________________
> > [email protected] mailing list
> > UNSUBSCRIBE and account-management ->
> > http://lists.puredata.info/listinfo/pd-list
> > 
> 
> _______________________________________________
> [email protected] mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list
> 
Renderer: ATI Mobility Radeon HD 4500/5100 Series
Vendor: ATI Technologies Inc.
Memory: 512 MB
Version: 3.3.11672 Core Profile Forward-Compatible Context
Shading language version: 3.30


Max texture size: 8192 x 8192
Max texture coordinates: 0
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max viewport size: 8192 x 8192
Max uniform vertex components: 16384
Max uniform fragment components: 16384
Max geometry uniform components: 16384
Max varying floats: 128
Max samples: 4
Max draw buffers: 8


Extensions: 219

GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_pinned_memory
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_texture_storage
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_histogram
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_EXT_swap_control_tear
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (53 % - 7/13)
v4.1 (71 % - 5/7)

OpenGL driver version check (Current: 3.3.11672 Core Profile Forward-Compatible 
Context, Latest known: 0.00.000):
Latest version of display drivers found
According the database, you are running the latest display drivers for your 
video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows 
(NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver 
version, driver revision name and filename.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache 
transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment 
mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on 
polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using 
lossy compression.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge 
texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming 
(equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming 
(equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Few texture units found
This may slow down some applications using fragment programs or extensive 
texture mapping.

Extension verification: 
GL_APPLE_texture_range was not found, but has the entry point 
glGetTexParameterPointervAPPLE 
GL_APPLE_texture_range was not found, but has the entry point 
glTextureRangeAPPLE 
GL_ARB_debug_output was not found, but has the entry point 
glDebugMessageControlARB 
GL_ARB_debug_output was not found, but has the entry point 
glDebugMessageInsertARB 
GL_ARB_debug_output was not found, but has the entry point 
glDebugMessageCallbackARB 
GL_ARB_debug_output was not found, but has the entry point 
glGetDebugMessageLogARB 
GL_ARB_draw_indirect was not found, but has the entry point 
glDrawArraysIndirect 
GL_ARB_draw_indirect was not found, but has the entry point 
glDrawElementsIndirect 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glGetUniformdv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform1dEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform1dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform2dEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform2dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform3dEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform3dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform4dEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniform4dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix2dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix2x3dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix2x4dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix3dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix3x2dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix3x4dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix4dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix4x2dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glProgramUniformMatrix4x3dvEXT 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform1d 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform1dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform2d 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform2dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform3d 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform3dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform4d 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform4dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix2dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix2x3dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix2x4dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix3dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix3x2dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix3x4dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix4dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix4x2dv 
GL_ARB_gpu_shader_fp64 was not found, but has the entry point 
glUniformMatrix4x3dv 
GL_ARB_shader_precision has the entry point  missing!
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetActiveSubroutineName 
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetActiveSubroutineUniformName 
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetActiveSubroutineUniformiv 
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetProgramStageiv 
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetSubroutineIndex 
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetSubroutineUniformLocation 
GL_ARB_shader_subroutine was not found, but has the entry point 
glGetUniformSubroutineuiv 
GL_ARB_shader_subroutine was not found, but has the entry point 
glUniformSubroutinesuiv 
GL_ARB_tessellation_shader was not found, but has the entry point 
glPatchParameterfv 
GL_ARB_tessellation_shader was not found, but has the entry point 
glPatchParameteri 
GL_ARB_uber_mem_image was not found, but has the entry point 
glBindFramebufferARB 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL1d 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL2d 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL3d 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL4d 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL1dv 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL2dv 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL3dv 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL4dv 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribLPointer 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glGetVertexAttribLdv 
GL_ARB_vertex_attrib_64bit was not found, but has the entry point 
glVertexArrayVertexAttribLOffsetEXT 
GL_ARB_viewport_array has the entry point glGetIntegerIndexedivEXT missing!
GL_EXT_depth_bounds_test was not found, but has the entry point 
glDepthBoundsEXT 
GL_EXT_direct_state_access has the entry point glDisableClientStateiEXT missing!
GL_EXT_direct_state_access has the entry point glEnableClientStateiEXT missing!
GL_EXT_direct_state_access has the entry point glGetDoublei_vEXT missing!
GL_EXT_direct_state_access has the entry point glGetFloati_vEXT missing!
GL_EXT_direct_state_access has the entry point 
glGetNamedProgramLocalParameterIivEXT missing!
GL_EXT_direct_state_access has the entry point 
glGetNamedProgramLocalParameterIuivEXT missing!
GL_EXT_direct_state_access has the entry point glGetPointeri_vEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedProgramLocalParameterI4iEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedProgramLocalParameterI4ivEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedProgramLocalParameterI4uiEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedProgramLocalParameterI4uivEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedProgramLocalParametersI4ivEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedProgramLocalParametersI4uivEXT missing!
GL_EXT_direct_state_access has the entry point 
glNamedRenderbufferStorageMultisampleCoverageEXT missing!
GL_EXT_shader_image_load_store was not found, but has the entry point 
glBindImageTextureEXT 
GL_EXT_shader_image_load_store was not found, but has the entry point 
glMemoryBarrierEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glGetVertexAttribLdvEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexArrayVertexAttribLOffsetEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL1dEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL1dvEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL2dEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL2dvEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL3dEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL3dvEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL4dEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribL4dvEXT 
GL_EXT_vertex_attrib_64bit was not found, but has the entry point 
glVertexAttribLPointerEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glBeginVertexShaderEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glBindLightParameterEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glBindMaterialParameterEXT 
GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glBindTexGenParameterEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glBindTextureUnitParameterEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glBindVertexShaderEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glDeleteVertexShaderEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glDisableVariantClientStateEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glEnableVariantClientStateEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glEndVertexShaderEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glExtractComponentEXT 
GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGenVertexShadersEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetInvariantBooleanvEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetInvariantFloatvEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetInvariantIntegervEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetLocalConstantBooleanvEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetLocalConstantFloatvEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetLocalConstantIntegervEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetVariantBooleanvEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetVariantFloatvEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetVariantIntegervEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glGetVariantPointervEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glInsertComponentEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glIsVariantEnabledEXT 
GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT 
GL_EXT_vertex_shader was not found, but has the entry point 
glSetLocalConstantEXT 
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT 
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT 
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT 
GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT 
GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT 
GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT 
GL_NV_half_float has the entry point glVertexAttrib1hNV missing!
GL_NV_half_float has the entry point glVertexAttrib1hvNV missing!
GL_NV_half_float has the entry point glVertexAttrib2hNV missing!
GL_NV_half_float has the entry point glVertexAttrib2hvNV missing!
GL_NV_half_float has the entry point glVertexAttrib3hNV missing!
GL_NV_half_float has the entry point glVertexAttrib3hvNV missing!
GL_NV_half_float has the entry point glVertexAttrib4hNV missing!
GL_NV_half_float has the entry point glVertexAttrib4hvNV missing!
GL_NV_half_float has the entry point glVertexAttribs1hvNV missing!
GL_NV_half_float has the entry point glVertexAttribs2hvNV missing!
GL_NV_half_float has the entry point glVertexAttribs3hvNV missing!
GL_NV_half_float has the entry point glVertexAttribs4hvNV missing!
GL_NV_half_float has the entry point glVertexWeighthNV missing!
GL_NV_half_float has the entry point glVertexWeighthvNV missing!
GL_NV_transform_feedback was not found, but has the entry point 
glGetIntegerIndexedvEXT 
GL_NV_transform_feedback was not found, but has the entry point 
glGetBooleanIndexedvEXT 
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