Thanks for getting back to me do quickly. Is there a network audio object (s) that can output standard formatted audio? On Apr 25, 2013 4:32 PM, "Martin Peach" <[email protected]> wrote:
> Well, [udpsend~] is meant to work with [udpreceive~], so you really have > to run Pd on both ends of the connection. Of course you are free to modify > the code to make it work with your setup -- that would mean integrating > [udpsend~] into the server and [udpreceive~] into the clients' browsers, > which I have no idea how to do. > > Martin > > > On 2013-04-25 10:14, [email protected] wrote: > >> Greetings! I hope all is well with you. I wanted to ask if i might >> gain some of your insight on a project i am undertaking. >> >> I am currently attempting to stream my audio into html5 capable web >> browsers of smartphones. i have created a local network and installed >> nginx as my webserver. i and a friend got everything working with the >> oggcast~ and mp3cast~ objects and the icecast 2 server, but the latency >> was horrific-5-15seconds. I would like to investigate the idea of >> taking advantage of the plugin-less nature of these modern fast browsers >> and pipe the audio directly into it as directly as possible the same way >> voip works but lower bandwidth and only one way. >> >> I see that udpsend~ can do alot of what i think i want, but i am >> confused as to how i might connect it with the audio socket in the >> client browser (if socket is even the right term). >> >> Any insight would be greatly appreciated. and if i get it working, as >> before, i will document the findings in a step by step once it works. >> thank you. >> >> cheers! >> >> Onyx >> >> -- >> www.onyx-ashanti.com <http://www.onyx-ashanti.com> >> >> >> >
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