Mapologies. What I mentioned was meant for pd-l2ork. Not sure about the others.
Best wishes, Ico > -----Original Message----- > From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of > Frank Barknecht > Sent: Monday, July 15, 2013 9:13 AM > To: pd-list@iem.at > Subject: Re: [PD] CPU usage of GUI objects in subpatches > > Hi, > > I didn't test current Pd versions nor your fork, but up to 0.43 GUI > objects in subpatches or abstractions were a substantial and significant > CPU load when they are activated, even when invisible. So this is slow: > > [r data] > | > [hsl ...] > | > [s data-out] > > But this is fast: > > [r data] > | > | [hsl ...] > |/ > [s data-out] > > Maybe this has changed now with the latest versions, so I would > recommend to benchmark it again. > > Ciao > -- > Frank > > On Sun, Jul 14, 2013 at 12:16:24PM -0400, Ivica Ico Bukvic wrote: > > AFAIK none--if it is not visible, its gui calls are ignored. > > > > From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of i > > go bananas > > Sent: Sunday, July 14, 2013 4:01 AM > > To: PD List > > Subject: [PD] CPU usage of GUI objects in subpatches > > > > > > > > I'm assuming of course that no GUI objects in subpatches is optimal. but > > what sort of effect do sliders. toggles, bangs, etc have on CPU usage when > > hidden in unopened subpatches? > > > > > > > > > > > > > _______________________________________________ > > Pd-list@iem.at mailing list > > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list