hello,

well, this is a huge subject.

there is a lot of documentation on internet.
most are a bit technical, but it's a technical subject.

cheers
c


Le 09/09/2013 22:24, David Schaffer a écrit :
Hi there,

               I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a 
lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function 
by copy/pasting the glsl code from the "panoramique.pd" patch and the "panoramique.vert" 
and "panoramique.frag" files to the right places, but it only blurs vertical edges. Can anyone tell 
me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so 
please keep it understandable (!)

Thanks a lot,

David

http://www.flickr.com/photos/schafferdavid/

https://soundcloud.com/schafferdavid



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