if the kick is not compressing properly, then one idea might be to lowpass
filter the signal that goes to the compressor's detection stage.  that way,
you'd filter out a lot of the energy from the hats, snares, etc.




On Tue, Oct 1, 2013 at 11:37 AM, Mario Mey <[email protected]> wrote:

>  I read
> http://designingsound.org/2013/06/tutorial-a-compressor-in-pure-data/about 
> compressor working and I tried 3 different (or similar) compressors:
> the one from the page, the one from DIY2 by Hardoff and the one from rjdj
> by Jwif. I thought that compressors works different...
>
> I use visual arrays to see the difference from the original sound (that is
> very loud) and the compressed one. With the first compressor, there was NO
> DIFFERENCE. No at all... I don't know if I was using wrong, but it was the
> same graphic. With DIY2/st-compressor.pd, there's difference and it seems
> to be good... untill I make a kick. Again, the waves goes to the sky (well,
> not so much). The third compressor can compress a lot (low threshold), but
> all the rest of the sound does too.
>
> I though that only the sounds that are higher the threshold are compressed
> and the rest stay the same. Am I wrong? Am I confused? I thought that a
> compressor is like tanh(), but with editable controls.
>
> Can someone explain this to me?
>
> El 30/09/13 17:23, Charles Z Henry escribió:
>
> Then, you haven't picked the right computer for your composition :)
>
> If I could, I would buy another notebook... and throw away this
> with-non-working-in-Linux-hybrid-graphic-cards fucking HP notebook. But,
> our economy is fatal. One dollar is ten argentine pesos. I bought this
> computer 3-4 years ago, at ARS $6.000. Think spending U$S 6.000 in a
> computer. Now, a good computer, is above $10.000.
>
>
> El 30/09/13 17:43, mr sgg escribió:
>
> ask 4 persons and you probably will get 4 different answers. first thing i
> would notice the setup seems dirty. for example use an external preamp
> instead of digital amplification (e.g. *~4) if you want proper sound
> quality. secondly i think you should try out and trust your ears. it really
> depends on what you want it to sound. tanh most probably will lead to more
> distortion while compression will eat more cpu.
>
> I will use a wireless system with this mic, so, it has gain. I'll check
> that, because I think that it is important a preamp there.
>
> to avoid your kicks being louder than vocals you should refer to
> beatboxers. maybe you do something wrong there. or you should use 2 mics. i
> admit i am not familiar with mixing rappers who beatbox at the same time
>
> The mic is very good and it sound very good. I want to clarify my doubts,
> because I "see" waves beyond 1 in visual arrays... and I want to understand
> that.
>
>
>
>
> El 30/09/13 17:23, Charles Z Henry escribió:
>
>
>
>
> On Mon, Sep 30, 2013 at 2:35 PM, Mario Mey <[email protected]> wrote:
>
>> Now, I am checking volumes of my looper patch. I had to raise [*~ 4] the
>> volume of the mic, to get a razonable volume, compared to a song file, for
>> example. But, using this looper patch, I make beatbox. So, kicks and snares
>> from my mouth get in the mic. And, using a visual array to test it, I
>> realize that the kicks and snares are so much higher volume than the vocals.
>>
>> The patch has FXs with feedbacks, so, they can make signal > 1. So, at
>> the end of the patch, there's [expr tanh($v1)] to to avoid that...  tanh()
>> is simpler than a a compressor, but it loose some sounds (I think). Or I
>> should trust in tanh()?
>>
>> Multiple choice:
>> 1- Use tanh() in the input, after adc~ and before dac~.
>>
>
>  This will cause distortion and change the shapes of your waveforms, and
> introduce extra harmonics.  It may be an interesting effect, but it will
> change the sound of your beatboxing.
>
>
>> 2- Use a compressor patch in the input, after adc~ (and tanh() before
>> dac~)
>>
>
>  This would be the preferred method.
>
>
>> 3- Use a compressor at the end of the patch, before dac~
>>
>
>  If you have multiple instruments or voices in the output, you'll be
> decreasing the volume globally and throwing off your mix.
>
>
>> 4- Stay as it is now...
>>
>> Also, I can't spend more CPU process...
>>
>
>  Then, you haven't picked the right computer for your composition :)
>
>  Really, I don't think compression should be a cpu-expensive process.
> Plus, you have only one mic, right?
>
>
>>
>> What do you recommend me to use?
>>
>> Thanks.
>>
>>
>
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