Hello,
Le 09/10/2013 18:20, Mario Mey a écrit : > Sorry, guys, for entering in this thread without reading all the > mails. But I want to ask you something. > > I use readsf~ to read a speaking recorded files, sounds and songs > (some songs are 3 or 5 minutes long, but there's one of 20, so, I > thought readsf~ was better that put the files into arrays). > > Readsf~ gives no information about the time, and it would be very > usefull for me to synch with an animation in BlenderGameEngine. If you want to get the length of a sound file, you have several possibilities : - use [wavinfo] from ext13 - use [soundfile_info] from iemlib - use [shell] with your favorite command line to get info on soundfile ++ Jack > > Also, yet, I don't know if readsf~ is the one that makes noises when > BlenderPlayer is rendering in 3D in full screen. I just thought that > the computer can't process that 3D rendering and has Jack with low > latency. Maybe readsf~ is the problem... > > Anyway, I wanted to ask you about readsf~: > > Is readsf~ stable? > Does it consume so much CPU? > Is there any other object better to use? Maybe the one you are talking > about in this thread... > > I don't need to varispeed, for example. Just read files, play and know > its position in time. And low CPU consumption. > > Thanks. > > PD1: I'm on Ubuntu 12.04. > PD2: what about THREADLIB and SNDFILER to open files in a different > thread? Do they work? http://grh.mur.at/software/threadlib.html and > http://grh.mur.at/software/sndfiler.html. > > _______________________________________________ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list