using interactor messages with pmpd* objects is like using interactors objects 
with mass.
i.e : it did not create a fixed interaction like the "link" message do. it 
create a one time only interaction.
so you just have to bang it at every iteration with the gemhead.

cheers
c


Le 06/01/2014 20:11, Jack a écrit :
Hello,

I don't understand the interactor behavior of iPlane with a mass.

When i create :
[iPlane mob 0 -1 0 0 4 0 1 1 0 1]
i expect to create a plane at (0, 4, 0) with a normal vector (0, -1, 0)
which interact with masses "mob".
Is it true ?

If it is true, when i send a force (0, 0.1, 0) to a [mass mob 1 10 0 0 0(
i expect an interaction with the plane when the position Y of the mass
"mob" is (around) 4.0.
Is it still true ?

If not, what are the good arguments for [iPlane] to get an interaction
with the mass at (0, 4, 0) ?

Patch is attached.
Thanx.
++

Jack




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